Phantom Tower

Phantom Tower

Horien Studio is excited to announce that Phantom Tower, a fast-paced roguelike action Rpg combining hack-and-slash combat with deep dungeon crawling, will launch into Early Access on Steam on July 13th, 2026. The game has been in development for 4 years, and a demo is available now.



Adventurers from all over the world gather at the foot of the mysterious Phantom Tower in search of power and glory. Many have attempted the climb. None have reached the top. Will you?

The Tower does not care about your build. It does not care about your plan. It will throw hordes of increasingly dangerous enemies at you until you break, or until you find something powerful enough to fight back.

Phantom Tower is a fast-paced roguelike action Rpg that doesn't hold your hand. You pick one of eight classes, each with their own skills, elemental affinity and combat feel. Then you start climbing. The Tower gets nastier the higher you go.

Combat revolves around four elements: Ignis, Aqua, Terra, and Venti. You can swap them into your skills even in the middle of a fight. Get the combinations right, and you unleash one of 16 reactions. You can freeze whole packs solid, spread Erode so enemies melt from the inside (it even jumps to nearby targets when they die), or chain shockwaves that bounce damage across the room.

Between runs, you're crafting your loadout from over 200 pieces of gear, including 128 weapons across six types. The Soulbinder system goes deeper still; fix the stats you want onto your gear permanently and push a single stat all the way to gear level 99.

Keep climbing, and you'll eventually find Tower Blessings. 47 of them. Artemis Descent sends arrows hunting after the highest-Hp enemy on screen every time you dodge. Chain Quake ripples damage between enemies in a spreading shockwave. Stack the right ones, and your runs start to feel completely broken in the best way possible.

Every death teaches you something. Every run you come back stronger.


Key Features
  • Climb Mode (main campaign): progress carries over between runs as you push floor by floor

  • Survival Mode: choose your loadout, face infinite hordes. When you fall, it's permanent

  • 8 playable classes, each with unique skills, elemental affinity and combat identity

  • 4 elements and 16 reactions triggered mid-fight

  • 200+ pieces of gear including 128 weapons across six types

  • Soulbinder system for deep gear customisation

  • 47 Tower Blessings that reshape every run

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Christopher Fredriksson

Christopher Fredriksson

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